
Additional Modeling Projects
Interior of Victorian Home
Modeling, texturing and lighting in Maya for an interior environment model of a victorian-style sitting room.

Car
Modeling, texturing and lighting for Audi R8. Made with MAYA NURBS and polygons.
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Church Street Scene
Modeling, texturing and lighting for church street scene based on vacation photo taken on the Greek island of Mykonos.

Lawn mower
Modeling, texturing and lighting in Maya for a model of a Honda lawn mower
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Wrist Watch
Modeling, texturing, and lighting in Maya for a model of a Sector Shark master wrist watch in a display case
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Kitchen Props
Modeling and lighting in Maya for stylized 3D assets created for collaborative project at SCAD.
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Environment Look Development Small Project Series
Modeling, texturing, and lighting for a series of 3D environments created in Maya that I developed at SCAD. Each project's theme is based off a prompt that was open to interpretation.
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Swiss Army Knife
Concept art, modeling, texturing, and lighting for medieval-style swiss army knife and blacksmith setting.
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Carousel
Concept art, modeling texturing and lighting for scary carousel diorama.
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Sci-Fi Doorway
Basic sci-fi door model created in Maya/Zbrush for artist test w/ normal mapping and materials created in Unreal Engine 4.
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Futuristic Buildings
Modeled using Maya and ZBrush. Textured using Photoshop and Maya shaders.
