top of page

Additional Modeling Projects

Interior of Victorian Home

Modeling, texturing and lighting in Maya for an interior environment model of a victorian-style sitting room.

Car

Modeling, texturing and lighting for Audi R8. Made with MAYA NURBS and polygons.

Audi Front View
Audi Rear View
Church Street Scene

Modeling, texturing and lighting for church street scene based on vacation photo taken on the Greek island of Mykonos.

Lawn mower

Modeling, texturing and lighting in Maya for a model of a Honda lawn mower

Wrist Watch

Modeling, texturing, and lighting in Maya for a model of a  Sector Shark master wrist watch in a display case

Kitchen Props

Modeling and lighting in Maya for stylized 3D assets created for collaborative project at SCAD.

Environment Look Development Small Project Series

Modeling, texturing, and lighting for a series of 3D environments created in Maya that I developed at SCAD. Each project's theme is based off  a prompt that was open to interpretation.

Alien Skull Hive
Medieval mouse trap
Forest of Sin
Deadly Orchard
Desperate Hunters
21st Century Dystopia
Swiss Army Knife

Concept art, modeling, texturing, and lighting for medieval-style swiss army knife and blacksmith setting.

Carousel

Concept art, modeling texturing and lighting for scary carousel diorama. 

Sci-Fi Doorway

Basic sci-fi door model created in Maya/Zbrush for artist test w/ normal mapping and materials created in Unreal Engine 4.

HighresScreenshot00003
HighresScreenshot00004
HighresScreenshot00005

Futuristic Buildings

Modeled using Maya and ZBrush. Textured using Photoshop and Maya shaders.

block.jpg

© 2017 by Michael Parker. Proudly created with Wix.com

bottom of page